Mark was kind enough to bring over some trees to make our board look a little better, but I definitely need to purchase a nice ground cloth. I've got a few but they are all for naval or air games with hexes on them. Which won't do at all, so it's a bed sheet until then.
Going into this game I had an idea of how to use my battle board a little more efficiently than I have in the past. The ideal was to use a one, two punch. Hit his Warriors with one of my Warriors and use the ability "Lords of Battle" on him. The idea is, regardless of a win or loss, I would follow up and hit him while he is exhausted with one of my Huscarl units. Perfect plan right? Wrong! You can only plan the best you can and then the wicked little woman called "Lady Luck" pops in and destroys all your visions of glory.
Anglo Dane Battle line
Viking Battle line
There was a hill placed in the center, and two woods placed down both sharing the same flank opposite each other. The scenario lasts eight turns and I am not sure how balanced this one is. You have to keep troops in the terrain to get points, but someone has to leave the terrain to go kick the other guy out of his. This leaves for some interesting choices or chances.
Being as I wanted to test out my thoughts on how to use my battle board better I charged ahead and sent a Warrior and a Huscarl straight up the middle to the hill with two moves each causing each to take one fatigue.Following up on their flank was another Huscarl and my Warlord using the 'We Obey" rule to get some more troops up for support.
Situation at end of turn 1
Turn two Mark brought up his Warrior unit backed up by his Warlord by using "We Obey" and an activation. This caused him to take one fatigue but he always picks the ability "Frigg" to make it go away. He used his usual choices of "Heimdal" (gives you three attack dice, but lowers your armor by one which I now just realize that Mark has not been doing for our past three games. So THAT'S how he's been winning all this time!!!) and "Ullr" (which let's you re-roll misses). Notice how he always sets up one unit with all his other dice. Mental note, read my opponents battle board more closely, and somehow take advantage of this one unit armored fist attack. Oh yeah, back to the battle. He took out four of my eight Warriors for a loss of one. So now was the time to unleash my idea! I hit him with my Huscarl using "Unforgiving". The idea here is not to use the enemies already acquired fatigue from the previous melee, and by this melee and the Unforgiving ability will cause him to become exhausted at the end of the melee. This is where Lady Luck pops in and screws everything up for me. Against my Huscarl he causes three hits and I save two, I cause 5 on him and he saves 4. Being a tie I have to disengage. Okay I say to myself no problem, I still have 3 models out of my 4 for the Huscarl unit, and he is now exhausted. So I charge in with my now 4 model Warrior unit and I use Lords of Battle on him. He gets four dice and I get seven, but I will also add three more fatigue to him at the end of melee, but I am thinking I should be able to punch his clock and be done with it. Nope I cause 4 hits and he saves 3 and I lose 1 model so AGAIN I have to disengage! Now I am getting a little perturbed at Lady Luck. She is not helping me at all! It seems my Anglo Danes are cursed as I can't deliver a death blow to any of his units in the beginning of the game. With this thought in the back of my head I throw in my other Huscarl unit in an attempt to wipe him out. Long story short, I walked away with no loss but he still survives and disengages with two models out of 6. A bloody trail....
End of turn 2
Turn 3 see's Mark sweep forward with his 8 model Huscarl unit by using "We Obey", and then a move activation to slam into my 4 model Huscarl unit. Of course he uses "Frigg" to remove the 2nd move fatigue and "Heimdal" (Which as already mentioned we weren't reducing his armor value) and "Ullr". This is a tough combination to overcome and I did not. My 4 model Huscarl unit vaporized and caused 4 hits on him, BUT GUESS WHAT!!!, he saves three of them:( On my half of turn 3 I use what's left of my Warriors and my now 3 model Huscarl in a disperate attempt to throw his 7 model Huscarl off the hill so he doesn't race ahead in terrain holding points. I manage to take him out but at great cost losing all my Warriors and Huscarl in the process, also leaving my poor Warlord unsupported for turn 4.
End of turn 3
Turn 4 he simply waltzed up to my Warlord with his fresh 8 model Warrior unit and Warlord using side by side and took my Warlord out. At this point I realize contining on with the game is moot as he know can afford to just sit back and rake in the victory points. So I concede.
Dane Warlord bites the dust again
Bottom line was I still had fun, though it was tough going through some of those dice rolls, and I learned a little more about the game system. I did have thoughts about putting up the Anglo Danes on Ebay for a short while after Mark left, but I will soldier on. It's a good game system and I know one day I will win one of these without resorting to paying Mark off as he suggested;)







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